Skip to main content

Warmaster Battles

Local players have decided to start playing Warmaster again.  We setup a small battle for our Tuesday night game.

This match involved two players on two teams with each player bringing one army of 1000 pts.

Team 'Goodness and Light' included me and Jake.  We both fielding 1000pts of High Elves.  I brought plenty of archers, two heroes and one wizard, which was probably more command strength than necessary. Jake brought a band of eagles and bolt throwers followed by lots of Silverhelms.

Team 'Darkness and Stink' included Dave with a Chaos army and Tony with Orcs, Goblins, and a Giant!


The battle started with the elves successfully passing all the command rolls while the enemy struggled to get their units moving.  Jake sent the eagles around the right flank while the Silverhelms pushed the center.  Tony's night goblins and black orcs moved up to meet the elf cavalry. The Orcs an Gobbos were outmatched against four units of Silverhelms.  They were crushed and that prompted a huge push with continuing charges from the Silverhelms.  They rushed into the rest of Tony's army., killing the giant and routed the remainder of the orcs.

In the center, I charged my Silverhelms and Reavers into a line of Chaos chariots and won!

But on the left side of the battle, Dave moved his harpies and demon hounds to flank my spears.  My wizard was able to foil some hounds with a "Hail of Stone" spell but they still advanced close enough to charge my lines.  The Chaos forces crushed my spears on the flank.  Meanwhile, my archers were firing at the a stand of Ogres.  The Ogres charged the line of archers but could not make a breakthrough.

By turn 6,  Dave conceded.  Dave and I could have fought for a few more turns but Tony's army routed and Jake had lost only one unit of Silverhelms. It was a good day to be an Elf!

Comments

  1. Great to see Warmaster being played. I'm located in Austin, maybe we can set up a game some time. Drop me a line jihughes (at) yahoo (d0t) com. Thanks!
    James

    ReplyDelete

Post a Comment

Popular posts from this blog

The Blog is going on a Permanent Vacation

Ok, I haven't had any comments on this blog on an post for many, many months. The only post that seems to get any traffic is my 2015 post about Star Fleet Battles.  I don't fully understand why that post has generated so much interest, while the rest of my content has been mostly ignored.  Clearly, this has not been an successful blog. I get much more traffic with my Facebook content and the YouTube channel is showing promise. Perhaps the subjects of my posts have been too random. I may need to focus on a specific game or subject. Maybe I didn't generate enough posts to keep the audience connected. Whatever the case, I am ending this blog with this final post.  I'm calling it a 'permanent vacation' because the blog and posts will still be here, though I will not be adding any new content. I might continue to comment on the SFB post since that is still generating traffic 3 years after it was published. To anyone who might still be reading, I say 'Thank...

Gulf Strike - Final Turns 26,27,28,29, and 30

The "Soviet-Persian War" continues using the Gulf Strike rules. We have reached the final turns of the scenario. Turn 30 is the last turn, when we will count the number of cities captured by the Soviets and determine the margin of victory. The Soviets currently have 10 cities captured. The US is building a supply network in southern Iran. Can they reach the Iranian cities in time to help defend? Most of the air missions and ground assaults have been reduced due to decreasing supply for both sides. Turn 26 - US/Iran still have the initiative On Land: The last few Iranian infantry brigades move toward Esfahan. The Soviets assault the city of Kashan and capture it. This is the 11th city for the Soviets. This qualifies them for a 'marginal victory'. At Sea: The US LHA carrier with a compliment of AV-8 Harrier aircraft, moves northwest to the Iranian port city of Abadan. In the Air: Harriers launch air strikes against Soviet targets approaching Ahraz, but are ineffecti...

Glider Rifle Company

I've started my new 15mm WW2 army for Flames of War . Even though some of the local players have decided to stop playing FoW, I still believe there is a lot of life left in this game. Even if they are correct, I seriously doubt that WW2 games in 15mm will go away any time soon. Case in point; my friend Dale has decided to purchase the rulebook for the excellent game I Ain't Been Shot Mum . He asked me if I'd be willing to learn the game with him and I agreed. I've played the game before and discussed it in this earlier post. This game provides a bit more realism than Flames of War and there are times when I really enjoy the gritty details of a serious wargame. So, we've setup a goal for each of us to paint up an army. I will build a US Glider Rifle Company and Dale will do a German PanzerGrenadier Company. I've purchased a box of the plastic US Infantry from The Plastic Soldier Company. They are great sculpts for the price. The only trick will be to figure o...