Skip to main content

Glider Rifle Company

I've started my new 15mm WW2 army for Flames of War. Even though some of the local players have decided to stop playing FoW, I still believe there is a lot of life left in this game. Even if they are correct, I seriously doubt that WW2 games in 15mm will go away any time soon.

Case in point; my friend Dale has decided to purchase the rulebook for the excellent game I Ain't Been Shot Mum. He asked me if I'd be willing to learn the game with him and I agreed. I've played the game before and discussed it in this earlier post. This game provides a bit more realism than Flames of War and there are times when I really enjoy the gritty details of a serious wargame.

So, we've setup a goal for each of us to paint up an army. I will build a US Glider Rifle Company and Dale will do a German PanzerGrenadier Company. I've purchased a box of the plastic US Infantry from The Plastic Soldier Company. They are great sculpts for the price. The only trick will be to figure out how to base them so that they will work for both game systems.

First task was to get the plastic figs off the spue and glue on the interchangeable arms and weapons. More info to come as I complete the project.


  1. Good luck with this project, looking forward to following your progress with it :-)

  2. I am lurking .... Gathering Intel... {Seriously, can't wait to get started. I have blinds for the Brits, Americans (Two Kinds), Germans, and Canadians and two deck for Americans and Germans from Artscow (beautiful). Can't wait to give them a go!]

  3. Never played FoW - my only concern with it not being a viable game, 15mm kit selection and options will go down.

  4. It does seem like Battlefront is cutting back on some of their
    Products. Dale showed me his Panzer Grenadiers from BF in plastic and they looked terrific for 15mm. And there are still some manufacturers such as PSC who are still producing models. Old Glory is another good source.

  5. Excited to see you coming around to IABSM!

    Basing for both systems is a breeze because IABSM is so flexible. I just base per FOW and use caps or pieces of pipe cleaner to mark casualties. US 10-man squads just need an extra 2 men on a small FOW base.

    When lazy I leave big men based as per FOW (small base with three soldiers)...when motivated, I put a single figure on a 20mm round base. Peter Pig is a great option for single figures.

    Have fun! (And check out TFL's Chain of Command too! I play in 15mm and love the scale.)

  6. Thanks for the comment Garrett. I like the pipe cleaner trick for tracking hits. Check back on the blog for game reports as they come in.


Post a Comment

Popular posts from this blog

Star Trek Miniatures Games

This past weekend, I had a game of Starmada with my friend Ken. He and I have been long time Trekkies. We both wanted to try a Star Trek miniatures battle. Ken even purchased the 10-pound grab bag of Starfleet 2400 miniatures from Amarillo Design Bureau. I have been gathering some plastic minis from bargain bins at local game stores and I borrowed a set of metal Starfleet minis from another friend. Between the two of us, we had enough figs to setup a reasonable sized skirmish battle.

I attempted a game of Starmada before with Desert Scribe (some photos are here). We were both unfamiliar with the rules and struggled with some the details. In my recent game, Ken and I did much better but there we still made a few mistakes in game play. Ken played the Federation faction with a 1x Command Cruiser, 1x Heavy Cruiser, and 1x Frigate.  I took the Klingon faction with 1x D7C command cruiser, 1x D6 cruiser, and 1x F5 Frigate.

The game took three hours to complete despite the fact the results we…

Star Fleet Battles, Klingon Armada

Long ago, in a galaxy far, far away…  There was a game called Star Fleet Battles.  It was a rules bloated, counter and hex, mess of a spaceship combat game. And… I loved it!

Yes, it’s true. This statement alone could give my readers reason to suspect my mental stability.

The game was loathed by some players, revered by some players and possibly both loathed and revered by many others.

So, what was it that drew me to this game? I am a self-described Trekker and this game IMHO was the best simulation of ‘Star Trek’-style starship combat ever made. The game was so detailed that it really gave players a sense that the simulation could be based on actual starships.  For the analytical players , the tactics were rich and engaging with new strategies to consider with every new ship design.

Games like this often come with a rulebook so large that you might be killed if you were to fall asleep while reading it. SFB is no exception. The original game included ships from only seven races common…

Fall 2016 Catch Up Post

Life has caught up to me again and not much gaming has been done for a long stretch.

Back in September, I was working furiously on my Glider Rifle company in a desperate attempt finish in time for the Late-War FOWSA tournament. Sadly, my wife got a call that a close family member was very ill. This prompted us to jump in the car on the day of the tournament and rush to be with family.

I wonder if I'm ever going to attend this tournament.

Here is short recap of the games I was able to participate in.

MillenniumCon 19 was successful for another year. I'm part of the convention staff but could only make it to the con for one afternoon. While, I was there, I took part in the HUGE Ogre game put on by Desert Scarab. I was given the GEV-Ogre to command. Not one but TWO nuclear-tipped cruise missiles were launched and and the beautiful city of Monopolis was left burning. For details on the game, check out Scarab's blog here.

There is a full photo gallery of the entire convention in…