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Monday, July 25, 2016

Mid-War FoWSA Tournament AAR

The Mid-War FoWSA (Flames of War-San Antonio) tournament was held on July 9th. I was very happy to participate with a complete army list! I lost every game but still had a blast!
The Competitors

The list I used was a US Rifle Company from the North Africa book. FoWSA requires a list of 1700pts for rounds 3-4, and a half-size 850pt list for rounds 1-2. Rounds 1-2 are played on a half table 3'x4'

My 850 point list:
HQ Command Carbine team w/ 2 bazookas
Rifle Platoon w/ 6 teams, 1 bazooka
Weapons Platoon w/ 4 M1919 LMGs, 3 60mm mortar teams
Anti-Tank Platoon w/ 3 57mm AT guns
Armored Platoon w/ 4 M4A1 Shermans

My 1700 point list:
HQ Command Carbine team w/ 2 bazookas
Rifle Platoon w/ 9 teams, 1 bazooka
Rifle Platoon w/ 9 teams, 1 bazooka
Weapons Platoon w/ 4 M1919 LMGs, 3 60mm mortar teams
Mortar Platoon w/ 4 mortar teams, 2 bazookas
Anti-Tank Platoon w/ 3 57mm AT guns
Armored Platoon w/ 4 M4A1 Shermans
Parachute Rifle platoon w/ 8 teams, 1 bazooka, 1 60mm mortar
Field Artillery Battery w/ 4 M2A1 105mm howitzers, staff team, observer w/ jeep.

This is an infantry heavy list with 5 infantry platoons. I was expecting to meet plenty of tank companies so I invested in as many bazookas as the rules allowed.


First Round: 850 point list vs. W. Silliman - German Afrika Schutzen
Scenario: No Retreat
First up was a typical German infantry list with lots of MGs and a stolen Soviet KV-1 tank. I thought the tank was kinda gimmicky and didn't expect to see another one all day. He defended. I approached one objective with my troops and pushed against the second objective with the tanks. He had AT guns left in ambush and popped them out on my Shermans. Once those were dead, my infantry had no chance to assault the massed MG fire.
Loss: 6-1

The objectives were too close together

Yours truly, assembling the formation
I attempted to assault the multiple MG teams by running over the hill.

Second Round: 850 point list vs. C. Jackson - Italian Paracadutisti
Scenario: Free-for-All
Next opponent was an experienced player running Italians. Those crazy Italians decide how hard they want to fight each morning. This is reflected in a die roll that determines his units' quality before the game started. Most of them ended up confident trained. I popped my tanks over a ridge and fired on the units that were guarding the objective. They fired back with AT guns and forced most of my tanks to bail. He charged the other objective with his little Marder III platoon. He contested the objective and I was forced to assault.  The assault succeeded and his Marders were driven off the battlefield. but he was able to pull up his best troops behind the tanks and take the objective.
Loss: 5-2

A long line of Italians


Third Round: 1700 point list vs. C. McKenzie - Finland Jaakarikompania
Scenario: Hasty Attack
This round I faced the Finnish player on a desert table. Not exactly historical. Strangely, he also had two stolen Soviet KV-1 tanks and some stolen T-28. I defended and left one of the objectives lightly defended hoping that my reinforcements would arrive on turn 3. They arrived on turn 5 but just in time to stop his elite troops from taking the objective. He pushed his tanks toward the other objective and took that one.
Loss: 6-1

Fourth Round: 1700 point list vs. A. Douglas - German Grenadiers
Scenario: Surrounded
I faced my friend A. In this scenario, the defender(me) sets up in the middle of the table and the attacker comes from both sides. I dropped the artillery on the objective and setup my AT guns and Shermans to point in opposite directions. This was a problem because they could not support each other. He defeated my AT guns with a surprise! Another stolen KV-1! He wiped out the artillery easily and won the game.
Loss: 6-1






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