Skip to main content

Gulf Strike - turns 7 and 8

The "Soviet-Persian War" continues using the Gulf Strike rules .

The tide seems to be turning toward the Soviet side. The Kitty Hawk is sunk and the Soviets are surrounding the northern Iranian cities. 

Turn 7
  • At Sea, CV-65 USS Enterprise arrives in the Indian Ocean to relieve the damaged Kitty Hawk. US and Soviet subs continue their duel in the Persian Gulf. 
  • In the Air, Backfire bombers fire on the Kitty Hawk again. The missiles strike the ship and the mighty carrier is laid low.
  • On Land, the Soviet Afghanistan army attack Iranian forces in eastern Iran. In the north, Tabriz and Zanjan are captured. American Special Forces continue to harass the Soviet supply network, but attachment #4 from the 1/75th Ranger regiment is destroyed while conducting a raid in Yemen. 



Turn 8
  • In the Air, F-5 planes from Tehran intercept Soviet ground attack aircraft. They push back a major air assault including bombing attacks from Backfire bombers. B-52's bombers continue to pound the Yemen base but can't put it out of operation. 
  • At Sea, a combined attack from an Iranian P-3 Orion and the US SSN finally defeat the pesky diesel sub that has plagued the shipping lanes. However, mines are still a problem further north. A flotilla of Iranian "fast attack craft" travel into the Indian Ocean and launch a swarm of anti-ship missiles at the Soviet carrier 'Baku' and sink it. 
  • On Land, fighting continues in the mountains outside of Kerman. Mashad is still in Iranian control but Soviet divisions are surrounding the city. Tehran is taking a beating from Soviet ground and air forces. Bashit is attacked but the local militia is able to defend that city. The Iranian military is not able to supply all the available units to mount a counter-offensive. 


As an experiment, I tried to live stream this session of our game. My phone stopped recording when a call came in, but we got about an hour's worth of footage. The video is here but the first few minutes is mostly just the two of us eating Tex-Mex food while Joe contemplates his next move. I recommend you fast forward to the 17 minute mark when the action begins.



Comments

Popular posts from this blog

The Blog is going on a Permanent Vacation

Ok, I haven't had any comments on this blog on an post for many, many months. The only post that seems to get any traffic is my 2015 post about Star Fleet Battles.  I don't fully understand why that post has generated so much interest, while the rest of my content has been mostly ignored.  Clearly, this has not been an successful blog. I get much more traffic with my Facebook content and the YouTube channel is showing promise. Perhaps the subjects of my posts have been too random. I may need to focus on a specific game or subject. Maybe I didn't generate enough posts to keep the audience connected. Whatever the case, I am ending this blog with this final post.  I'm calling it a 'permanent vacation' because the blog and posts will still be here, though I will not be adding any new content. I might continue to comment on the SFB post since that is still generating traffic 3 years after it was published. To anyone who might still be reading, I say 'Thank...

Gulf Strike - Turns 20, 21 and 22

The "Soviet-Persian War" continues using the Gulf Strike rules . The fighting continues as both sides suffer from limited supply points. Turn 20 - US/Iran still have the initiative In the Air: US F-111 aircraft start bombing missions from Konark air bases. They hit the Soviets around Karmanshah in an effort to help the Iranian defenses. B-52s bomb stacks of Soviets around Karmanshah. Soviet Backfire bombers hit an Iranian hovercraft flotilla in port and sink it. The flotilla did not represent any strategic importance, except to help Soviets gain the initiative by counting more hits. On Land: SpecOps use Long Range Recon Patrols to help B-52s and F-111s hit Soviet targets at Karmanshah. Soviet Mechanized Divisions have Karmanshah surrounded and continue the assault despite US air support. At Sea: BB Wisconsin begins bombardment of the Yemen base to allow US carrier task group to pass the Arabian peninsula safely. Yemen base launches Su-24 bombers to intercept the BB a...

Glider Rifle Company

I've started my new 15mm WW2 army for Flames of War . Even though some of the local players have decided to stop playing FoW, I still believe there is a lot of life left in this game. Even if they are correct, I seriously doubt that WW2 games in 15mm will go away any time soon. Case in point; my friend Dale has decided to purchase the rulebook for the excellent game I Ain't Been Shot Mum . He asked me if I'd be willing to learn the game with him and I agreed. I've played the game before and discussed it in this earlier post. This game provides a bit more realism than Flames of War and there are times when I really enjoy the gritty details of a serious wargame. So, we've setup a goal for each of us to paint up an army. I will build a US Glider Rifle Company and Dale will do a German PanzerGrenadier Company. I've purchased a box of the plastic US Infantry from The Plastic Soldier Company. They are great sculpts for the price. The only trick will be to figure o...