Skip to main content

New Aquisition - BattleSworn

There has been plenty of buzz in the Blogosphere about the new game BattleSworn.  BattleSworn is the latest product from Ganesha Games, the creator of Song of Blades and Heroes. 

It is a simple, fantasy skirmish game for just two players. There has been some discussion about how to manage more than two players but nothing practical has come up yet, more about that in a little bit. The game is played with similar warbands used in Song of Blades and Heroes. The really innovative part of the game is that it does not require any die rolls and there is no measurement for movement. The game is played out in a series of bidding contests. For example, player A secretly bids a number of actions the he wants to take for his turn.  Player B bids as well.  They reveal their bids at the beginning of the turn. The player with the lowest number will get to take that number of actions *first*; the other player gets to take the difference of the two bids for his actions. Movement is abstract. Any figure can take one action to move as far as it wants, only stopping for a change of terrain.  The combat system works with a similar bidding system. It is a quick and easy way to play out a battle!  Since the game involves the bidding mechanic, it only works as a two-player game.

I'm generally not a fan of the simplistic games but I can appreciate a game that has simple mechanics as long as the game play is engaging.  This game seems to fit it that category.  Another plus is the easy price of $8 for the PDF version of the rulebook! 

I haven't had a chance to play this one yet.  But, I'm excited to get my Venom Inc. warband on the table with these rules. Could my feeble dwarves find new life with Battlesworn?

For a more comprehensive review, please check out Mik's review on his blog, Mik's Minis.  Also check out Kaptain Kobold's battle reports at The Stronghold Rebuilt.

Comments

Popular posts from this blog

The Blog is going on a Permanent Vacation

Ok, I haven't had any comments on this blog on an post for many, many months. The only post that seems to get any traffic is my 2015 post about Star Fleet Battles.  I don't fully understand why that post has generated so much interest, while the rest of my content has been mostly ignored.  Clearly, this has not been an successful blog. I get much more traffic with my Facebook content and the YouTube channel is showing promise. Perhaps the subjects of my posts have been too random. I may need to focus on a specific game or subject. Maybe I didn't generate enough posts to keep the audience connected. Whatever the case, I am ending this blog with this final post.  I'm calling it a 'permanent vacation' because the blog and posts will still be here, though I will not be adding any new content. I might continue to comment on the SFB post since that is still generating traffic 3 years after it was published. To anyone who might still be reading, I say 'Thank...

Gulf Strike - Turns 20, 21 and 22

The "Soviet-Persian War" continues using the Gulf Strike rules . The fighting continues as both sides suffer from limited supply points. Turn 20 - US/Iran still have the initiative In the Air: US F-111 aircraft start bombing missions from Konark air bases. They hit the Soviets around Karmanshah in an effort to help the Iranian defenses. B-52s bomb stacks of Soviets around Karmanshah. Soviet Backfire bombers hit an Iranian hovercraft flotilla in port and sink it. The flotilla did not represent any strategic importance, except to help Soviets gain the initiative by counting more hits. On Land: SpecOps use Long Range Recon Patrols to help B-52s and F-111s hit Soviet targets at Karmanshah. Soviet Mechanized Divisions have Karmanshah surrounded and continue the assault despite US air support. At Sea: BB Wisconsin begins bombardment of the Yemen base to allow US carrier task group to pass the Arabian peninsula safely. Yemen base launches Su-24 bombers to intercept the BB a...

Glider Rifle Company

I've started my new 15mm WW2 army for Flames of War . Even though some of the local players have decided to stop playing FoW, I still believe there is a lot of life left in this game. Even if they are correct, I seriously doubt that WW2 games in 15mm will go away any time soon. Case in point; my friend Dale has decided to purchase the rulebook for the excellent game I Ain't Been Shot Mum . He asked me if I'd be willing to learn the game with him and I agreed. I've played the game before and discussed it in this earlier post. This game provides a bit more realism than Flames of War and there are times when I really enjoy the gritty details of a serious wargame. So, we've setup a goal for each of us to paint up an army. I will build a US Glider Rifle Company and Dale will do a German PanzerGrenadier Company. I've purchased a box of the plastic US Infantry from The Plastic Soldier Company. They are great sculpts for the price. The only trick will be to figure o...