For this year's International Tabletop Day, my friend Joe ran an event with his home-made rules called “G.I. Battles”. It was a WWII, skirmish-level game and it was designed to provide more realism than the typical skirmish game. The game did not disappoint in that aspect. The scenario we played came out of a book from http://www.skirmishcampaigns.com. It's the same company that published "Bloody Big Battles" and "Check Your Six". This book can be used to generate balanced scenarios using actual TO&Es from the historical research. This completely takes away the concept of 'list building' and I appreciated that. List building games seem to 'gamey' to me and too much of the game strategy is spent creating unbeatable lists. I enjoy playing historical force lists and wish to play more games this way. This particular scenario simulated a typical skirmish that occurred in the bocage of northern France in 1944. Joe arrived before me and ...
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